Naja an dem image sind se doch selber schuld bei den Trailern / Screenshots aber gescriptete Events sind eigentlich schon nice wenn ich da so an Uncharted 2 denk
von Marcel Kleffmann,
Bulletstorm - "Kein hirnloser Shooter voller Fäkalhumor"
"Bulletstorm wird kein hirnloser Shooter voller Humor unter der Gürtellinie werden", dies sagte Gründer und Creative Director Adrian Chmielarz vom Entwickler-Team People Can Fly in einem Interview. Zwar sei der Geist von Painkiller auch in Bulletstorm enthalten, aber in dem neuen Titel würde es wesentlich modernere Spielmechaniken geben, u.a. Sidekicks, dynamische Ingame-Dialoge, fortgeschrittene Computerintelligenz und viele geskriptete Events - allen voran würde aber die Story stehen. In Painkiller waren die Levels noch wild durcheinander gewürfelt und zusammenhanglos, bei Bulletstorm hingegen legt die Story die Levelabfolge fest.
The spirit is there, yes. Painkiller was the old school's swan song, though. Bulletstorm is a bit more modern in design, with sidekicks, dynamic in-game dialogue, advanced AI, heavy scripting, etc. But for me, personally, the most important thing is the story. In Painkiller, it was clearly an excuse to just mix all these crazy levels together, while in Bulletstorm the story comes first, and the game is built around it. People who - based on a few core gameplay movies we have released - think that Bulletstorm is just a "mindless shooter full of toilet humor" are going to be in s shock when they experience the full game. The good kind of shock, that is. [...] I hope that people who expect a "mindless shooter" will not be disappointed when it turns out it has depth they were not expecting, both story and gameplay-wise.