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Download-Beschreibung

Patch für die Verkaufsversion von Two Worlds auf Version 1.2. Neben den Verbesserungen des ersten Updates steht vor allem die Behebung der Abstürze mit Grafikkarten der ATI 9xxx-Serie im Vordergrund. Weiterhin werden einige Probleme im Mehrspieler-Modus behoben.

Wer bereits den Patch 1.1 installiert hat, findet hier das kleine Update auf 1.2.

Nachfolgend die Patch-Notes des Updates auf 1.1:

" Reputation Stats of Clans added to F5 Menu
" Spell Shockwave FX 3D sound improved
" VO mute for English VOs added
" Tooltip windows transparency added
" 2W startup logo for 16:10 added
" chests in the cave next to Covengor added
" cave under Gorgammar: torches added
" cave under Outpost: torches added
" quest imprisoned guard(228): torches added
" beaver - inventory items added
" teleport stones can be multiple in inventory
" additional NPCs dialogs from the brotherhood outpost added
" enemies added: Lava dragon, giant wasp
" Covengor cave added
" Shopkeepers icon added (according to printed manual)
" level up "Star" disappears, if skill points are unused after 30 secs
" 10 new daggers added
" MP teleporters added
" MP 21 quests added

Bug fixes

" E1 area collision problem fixed
" female MP character voices adjusted
" enemy swordsman sight range adjusted
" Moonshine in Covengor: menu subtitle amount number 2 digits support fixed
" Qudinar: Maliel Shrine missing symbol added
" Qudinar: floating furniture in the house south from the teleporter fixed
" missing part of the route between Excavation and wolfs dent fixed
" Thief's Cave: channel added
" dead fox - animation fixed
rock collision boxes fixed
horse main texture fixed
Quest Loth Oldrot: logic fail back procedure adjusted
" Basil Tylar /Necromant: Questlogic fixed
" Karkat Cave: burning wall fixed
GorGammar: Cave south of GorGammar name tag addedissing
Tharbakin Dungeon: path finding logic adjusted
" Orna mine with the Dwarves. Chests added
" Monster: Miamat inventory added
" Price calculation of joint items adjusted
" NPC hit by accident during fight attack hero no more
quest King's Tomb: quest fail back added, when QG killed by player
" Map signs visibility improved
" LOD for barrels added
NPC logic for open / close doors improved
" Inventory of a killed horse fully accessable
" Grass around res place around Cathalon added
" Gate112 opening animation fixed
Reist conversion to daemon FX effect added
Quest 147: skill points added.
prices of alchemy potions recalculated
Targeting Symbol exchanged
" LOD of horses added
" MP start quests rebalanced
" killing guards effect behaviour of guarded persons
" horse collision box adjusted
" NPCs reaction on burglary fixed
" horse behaviour on collision boxes improved
" mouse wheel zoom direction changed
" NPC collision boxes improved
" HO´s HP increased

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