Modifikation "Pirates, Vikings & Knights II - Beta 1.1" für Half-Life 2 PVKII Is a Halflife 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance, and power - (offizielle Website). Changes: Pirates, Vikings & Knights II pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal. They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports, and more! Will this be a multiplayer or singleplayer mod? What kind of game modes will there be? Will there be any new classes in PVKII? Pirates: Freebooter, Swashbuckler and 'Ealer. When these new classes are added, there will be a Classic PVK mode option to enable only the original PVK's classes. Pirates, Vikings & Knights II includes a wide variety of features making game play exciting, fun, and even interesting for all those strategists out there. Here are just a few things you can look forward to in your PVKII experience. These are just a few of the things you can expect to see from the PVKII team. Just wait and see what else we can conjure up!
Fixes:
Cooperation will lead you to victory and glory!
This will be a multiplayer only mod for now.
There will be: Booty, Boot tag, Territory, Pillage, Siege, Defend, and possibly Slay the Dragon.
Yes, in later builds we plan to have 3 new classes per team.
Vikings: Seio-Kona, Jarl and Bondi.
Knights: Assassin, Cleric and Lord.
Booty:
There are chests scattered throughout the map, and each team has a base they must bring these chests to. The bases need to be enterable for the other teams (should have more than one way in - entrances may have to be made by breaking things).
Booty Tag:
One chest, the player who holds onto the chest scores points. Should be places to hide, and many different escape routes from the area the chest is in.
Territory:
One or more areas in the map that need to be held by a team to score points. These areas need to be strategically placed, and allow for more than one way of getting in.
Pillage:
There will be items in the map that need to be destroyed. These are protected by a team (Each team can have some to protect), and teams score points by destroying the opposing teams' item(s).
Siege:
One Team defends, One Team Attacks. There is usually a Goal or set of Goals associated with winning this map. Once the objectives are completed, the teams switch sides.
Slay the Dragon:
All three teams try to take down a giant A.I. controlled dragon. They won't work together, as they can kill each other at the same time.
Defend:
Each team will have their own base to defend. A.I. controlled units will be sent to each base in an attempt to destroy it. Last team standing wins.
Assassination:
They are out to kill your Lord! You must protect him at all costs by escorting him to a safe point in the map. Enemies try to assassinate the Lord.
Capture the Flag:
Capture the other Teams Banner and return it to your base. If your Banner is missing, you cannot score until your banner has been retrieved.