Call of Duty: Vanguard: Neues Update mit wichtigen Bugfixes steht bereit
Sledgehammer Games hat kurz vor dem Wochenende ein neues Update für den Ego-Shooter Call of Duty: Vanguard veröffentlicht. Das dürfte vor allem diejenigen unter euch freuen, die Probleme mit den sogenannten Kaufrunden hatten beziehungsweise haben. Es konnte in der Vergangenheit passieren, dass ihr nach einer solchen Runde plötzlich ohne Zweitwaffe oder mit bloßen Fäusten ins Spielgeschehen einsteigt – eine mehr als ungemütliche Ausgangslage.
Des Weiteren haben sich die Entwickler die Spawn-Mechanik auf einigen Maps vorgenommen. Diesbezüglich sollten nach der Installation des Updates deutlich weniger Fehler und Probleme auftauchen. Es gab zuletzt mehrere Berichte, denen zufolge Spieler auf der Map "Desert Siege" plötzlich direkt neben einem Gegner auftauchten. Dies soll künftig nicht mehr passieren.
Die aktuellen (englischen) Patch Notes zu Call of Duty Vanguard in der Übersicht: Multiplayer
Fixed a spawn trap in the cave on Numa Numa while playing Domination, Team Deathmatch, or Kill Confirmed
Increased the point-blank range for sniper challenges
Fixed spawning close to enemies on Desert Siege
Fixed players spawning into a buy round with fists and no secondary weapons
Fixed reticles challenges that were not tracking past the first challenge
Incendiary rounds no loner trigger a fire death or burn damage voiceover on corpses
Fixed the Secrets of the Pacific Get 3 wins challenge tracking losses as wins during FFA
Fixed a messaging error in Champion Hill about purchasing the BAR when the weapon was not purchased
Fixed the broken clan XP bar display after level 1
Fixed a rare bug that causes your FoV slider to lock
Fixed FFA losses recording as wins for operator challenges
Fixed a rare crash on the MVP voting screen
Combat Shield will now protect player's backs once stowed
Fixed Invisible player models in MVP voting and Play of the Game
Fixed a bug affecting Constanze's skin progression
Operator Challenges no longer appear to reset after completion
Inaccurate unlock requirements for Weapon Challenges now display correctly
Vanguard: Zombies
Addressed an issue that allowed players to get outside of the map
Addressed issues with players who died in a downed state not transitioning properly to Spectator mode
Fixed a bug that gave players the default pistol when downed instead of a Pack-a-Punched version, if they own one
Camo Progression: All pistols challenges can now be properly completed
Exfil: The kill count to Exfil now correctly tracks zombies killed
Self-Revive: Addressed an issue where players wouldn't receive Legendary Covenants at the Alter
After-Action Report: Players are no longer returned to Lobby when attempting to view post-match unlocks
Field Upgrades: Addressed an issue where players who recovered from being downed were unable to use Field Upgrades in rare instances.